
Atmospherics
{
	FixedTimeOfDay = -1.000000
	FarFogDensity = 0.500000
	NearFogDensity = 0.000000
	MoonBrightness = 0.500000
	SunBrightness = 1.500000
	StarBrightness = 0.600000
	StarGlow = 0.300000
	BlendDuration = 8.000000
	TwilightThreshold = 0.075000
	SkyTurbidity = 4.000000
	NoFogRadius = 4.000000
	LocalFarFogDensity = 0.000000
	LocalNearFogDensity = 0.000000
	LocalNoFogRadius = 0.000000
	SunScale = 0.200000
	MoonScale = 0.200000
	NightAmbientBoost = 1.000000
	StarDensity1 = 10.000000
	StarDensity2 = 18.000000
	SunZenithColor = < 0.584314, 1.000000, 1.000000 >
	SunlightColor = < 0.584314, 0.458824, 0.247059 >
	MoonLightColor = < 1.000000, 1.000000, 1.000000 >
	MoonZenithColor = < 1.000000, 1.000000, 1.000000 >
	MoonSunsetColor = < 1.000000, 1.000000, 1.000000 >
	SunSunsetColor = < 1.000000, 1.000000, 1.000000 >
	LocalFogColor = < 0.000000, 0.000000, 0.000000 >
	BelowHorizonColor = < 0.094118, 0.278431, 0.509804 >
	TwilightSkyColor = < 0.231373, 0.392157, 1.000000 >
	GroundAlbedo = < 0.000000, 0.000000, 0.000000 >
	LocalDawnNearFogDensity = 0.000000
	LocalDayNearFogDensity = 0.000000
	LocalDuskNearFogDensity = 0.000000
	LocalNightNearFogDensity = 0.000000
	LocalDawnFarFogDensity = 0.000000
	LocalDayFarFogDensity = 0.000000
	LocalDuskFarFogDensity = 0.000000
	LocalNightFarFogDensity = 0.000000
	LocalDawnNoFogRadius = 0.000000
	LocalDayNoFogRadius = 0.000000
	LocalDuskNoFogRadius = 0.000000
	LocalNigthNoFogRadius = 0.000000
	LocalDawnFogColor = < 0.000000, 0.000000, 0.000000 >
	LocalDayFogColor = < 0.000000, 0.000000, 0.000000 >
	LocalDuskFogColor = < 0.000000, 0.000000, 0.000000 >
	LocalNightFogColor = < 0.000000, 0.000000, 0.000000 >
	DawnSkyTurbidity = 4.000000
	DaySkyTurbidity = 4.000000
	DuskSkyTurbidity = 4.000000
	NightSkyTurbidity = 4.000000
	SunDawnColour = < 0.584314, 0.458824, 0.247059 >
	SunDayColour = < 0.584314, 0.458824, 0.247059 >
	SunDuskColour = < 0.584314, 0.458824, 0.247059 >
	SunNightColour = < 0.584314, 0.458824, 0.247059 >
	SunDawnBrightness = 1.500000
	SunDayBrightness = 1.500000
	SunDuskBrightness = 1.500000
	SunNightBrightness = 1.500000
	ShadowRange0 = 0.000000
	ShadowRange1 = 3.000000
	ShadowRange2 = 10.000000
	ShadowRange3 = 0.000000
	ShadowRange4 = 30.000000
	ShadowTargetRange = 20.000000
}